本体感知(关节角度、末端位姿等状态输入)是机器人视觉运动策略的默认输入,但作者发现它实际上是泛化的"绊脚石"——策略会以状态为"捷径"记忆训练轨迹,而非学会真正的视觉推理。去掉状态输入、改用相对末端执行器动作空间与双广角腕部相机,即可在多机器人平台上大幅提升空间泛化,同时保持域内性能不变。Proprioception (state inputs such as joint angles and end-effector pose) is the default input of robot visuomotor policies, but the authors find that it is in fact a “stumbling block” for generalization — policies take states as a “shortcut” to memorize training trajectories rather than learning genuine visual reasoning. Removing state inputs and switching to a relative end-effector action space with dual wide-angle wrist cameras substantially improves spatial generalization across multiple robot platforms while keeping in-domain performance unchanged.
本体感知状态(关节角度、末端执行器绝对位姿等)长期以来被视为视觉运动策略的必要输入——但它真的有帮助吗?作者通过系统实验发现,状态输入反而会让策略"走捷径":在固定高度、固定位置训练后,只要物体位置稍有变动,成功率就从98%骤降至0%。Proprioceptive states (joint angles, absolute end-effector pose, etc.) have long been treated as necessary inputs for visuomotor policies — but do they really help? Through systematic experiments the authors find that state inputs instead let the policy “take a shortcut”: after training at a fixed height and a fixed position, the success rate plunges from 98% to 0% as soon as the object position changes slightly.
"State inputs may act as shortcuts that enable policies to memorize training trajectories tied to specific states, rather than developing true visual reasoning for task completion."
传统的 state-based 策略在域内(in-domain)表现良好,但当桌子高度变化±10cm 或物体水平偏移5~10cm 时,性能急剧下降。这种脆弱性在真实部署中代价极高。作者验证了该现象在三种不同机器人平台(双臂类人机器人、Arx5 系统、26自由度全身机器人)上均普遍存在。Conventional state-based policies perform well in-domain, but once the table height changes by ±10cm or the object shifts horizontally by 5~10cm, performance collapses. Such brittleness is extremely costly in real deployment. The authors verify that the phenomenon is pervasive on three different robot platforms: a dual-arm humanoid, an Arx5 system, and a 26-DoF whole-body robot.
State-free Policy 由三个核心设计组成:去除所有状态输入、采用相对末端执行器动作空间、以及使用双广角腕部相机提供充分的视觉覆盖。三者协同,使策略的决策完全依赖于视觉观测,从而具备内在的位姿无关性。The State-free Policy consists of three core designs: removing all state inputs, adopting a relative end-effector action space, and using dual wide-angle wrist cameras to provide sufficient visual coverage. Together they make the policy’s decisions depend entirely on visual observation, giving it intrinsic pose-independence.
策略预测相对位移 Δpt = [Δxt, Δqt],而非绝对位姿。由于相机固定在末端执行器上,相同的视觉观测对应相同的相对位移,无论机器人的绝对姿态如何——这是空间泛化的核心机制。与之对比,绝对动作空间下策略必须感知自身绝对位置(即需要状态输入),而关节角度空间则因逆运动学高度非线性而难以泛化。The policy predicts a relative displacement Δpt = [Δxt, Δqt] rather than an absolute pose. Because the cameras are fixed on the end-effector, the same visual observation corresponds to the same relative displacement no matter what the absolute configuration of the robot is — this is the core mechanism of spatial generalization. By contrast, under an absolute action space the policy must perceive its own absolute position (i.e. it needs state inputs), while a joint-angle space generalizes poorly because inverse kinematics is highly nonlinear.
在末端执行器顶部和底部各安装一个120°×120° 广角相机。单个普通腕部相机在抓取不同高度物体时,目标很容易滑出视野;双广角方案保证了在所有操作阶段任务相关区域均在视场内。实验还发现,移除俯视(overhead)相机反而提升了性能——俯视视角在机器人姿态变化时会引入分布偏移,拖累泛化。One 120°×120° wide-angle camera is mounted on the top and one on the bottom of the end-effector. A single ordinary wrist camera easily loses the target out of view when grasping objects at different heights; the dual wide-angle design guarantees that the task-relevant region stays inside the field of view at every stage of manipulation. The experiments further find that removing the overhead camera actually improves performance — the overhead view introduces a distribution shift when the robot configuration changes, dragging generalization down.
State-free 设计并非针对某一特定策略架构,而是一种通用的输入/动作空间改造方案。实验验证了其在 π₀、ACT、Diffusion Policy 三种架构上均一致有效,其中 π₀ 表现最优。The State-free design does not target one particular policy architecture; it is a general redesign of the input / action space. Experiments verify that it is consistently effective on three architectures — π₀, ACT and Diffusion Policy — with π₀ performing best.
在三种真实机器人平台和 LIBERO 仿真基准上进行验证,涵盖高度泛化(±10cm)、水平泛化(5~10cm偏移)、域内性能、数据效率和跨实体迁移五个维度。使用 π₀ 作为主要策略架构,对比 state-based 变体(相同视觉输入+本体感知状态)。Validation is carried out on three real robot platforms and the LIBERO simulation benchmark, covering five dimensions: height generalization (±10cm), horizontal generalization (5~10cm offset), in-domain performance, data efficiency and cross-embodiment transfer. π₀ serves as the main policy architecture, compared against a state-based variant (same visual inputs plus proprioceptive states).
| 任务Task | 泛化类型Generalization type | State-based | State-free (本文ours) | 提升Gain |
|---|---|---|---|---|
| Pick Pen | 高度泛化Height generalization | 0% | 98.4% | +98.4pp |
| Pick Pen | 水平泛化Horizontal generalization | 6% | 58.4% | +52.4pp |
| Fold Shirt | 水平泛化Horizontal generalization | 18.3% | 83.4% | +65.1pp |
| Fetch Bottle(全身)Fetch Bottle (whole-body) | 水平泛化Horizontal generalization | 11.7% | 78.4% | +66.7pp |
| LIBERO(仿真均值)LIBERO (simulation average) | 域内In-domain | 93.8% | 94.5% | +0.7pp |
Table III 对比四种动作表示:Table III compares four action representations:
| 动作空间Action space | 高度泛化Height generalization | 水平泛化Horizontal generalization |
|---|---|---|
| Relative EEF(本文)Relative EEF (ours) | 98.4% | 58.4% |
| Absolute EEF | 0% | 0% |
| Relative Joint-angle | 0% | 0% |
| Absolute Joint-angle | 0% | 0% |
结果清晰表明:相对末端执行器动作空间是泛化的必要条件,其他三种表示方式均完全失效。The results show clearly that the relative end-effector action space is a necessary condition for generalization; the other three representations fail completely.
Table IV 对比五种相机方案(Pick Pen 任务):Table IV compares five camera setups (Pick Pen task):
| 相机配置Camera configuration | 高度泛化Height generalization | 水平泛化Horizontal generalization |
|---|---|---|
| 仅 OverheadOverhead only | 21.7% | 13.3% |
| 单个普通腕部Single ordinary wrist | 86.7% | 26.7% |
| 双普通腕部Dual ordinary wrist | 92.0% | 40.0% |
| 双广角腕部(本文)Dual wide-angle wrist (ours) | 98.3% | 58.3% |
论文明确指出:"Vision-only policies might exhibit sensitivity to the background: changing the background (e.g., relocating the robot and table) may require additional fine-tuning to restore performance." 纯视觉策略对环境外观变化较为敏感,实际部署时若更换场地、光照或背景,需要额外采集数据并微调。The paper states explicitly: “Vision-only policies might exhibit sensitivity to the background: changing the background (e.g., relocating the robot and table) may require additional fine-tuning to restore performance.” Vision-only policies are fairly sensitive to changes in environment appearance; in real deployment, changing the site, the lighting or the background calls for collecting extra data and fine-tuning.
作者观察到:在双臂操作中,当一侧手臂静止时,另一侧手臂的视觉移动有时会触发非预期的运动。这是宽视场腕部相机会捕捉到对侧手臂运动的副作用,目前尚无系统性解决方案。The authors observe that in bimanual manipulation, when one arm stays still, visual motion of the other arm sometimes triggers unintended movement. This is a side effect of the wide-field-of-view wrist cameras capturing the motion of the contralateral arm, and there is so far no systematic solution.
Relative EEF 动作空间要求机器人支持末端执行器笛卡尔控制接口;对于仅支持关节级控制、或动力学特性复杂(如柔性/软体机器人)的平台,该方法的适用性有待验证。此为从设计推断,论文未显式讨论。The Relative EEF action space requires the robot to expose a Cartesian end-effector control interface; for platforms that only support joint-level control, or whose dynamics are complex (e.g. flexible / soft robots), the applicability of the method remains to be verified. This is inferred from the design and is not explicitly discussed in the paper.