LeWorldModel (LeWM) 提出了一种极简的 Joint Embedding Predictive Architecture (JEPA) 训练方案:仅需预测损失与 SIGReg 正则化两项,无需动量编码器、多任务辅助损失或预训练特征,即可在单张 GPU 上数小时内从原始像素稳定收敛。LeWM 在多个控制任务上达到与基于 DINO 基础模型的方法相当的表现,同时规划速度快 48×。LeWorldModel (LeWM) proposes a minimalist training recipe for the Joint Embedding Predictive Architecture (JEPA): only a prediction loss and SIGReg regularization are required, with no momentum encoder, multi-task auxiliary losses, or pre-trained features, converging stably from raw pixels within hours on a single GPU. Across several control tasks LeWM matches the performance of methods built on the DINO foundation model, while planning 48× faster.
训练 Joint Embedding Predictive Architecture (JEPA) 的核心难题是表征坍塌(representation collapse):若不加约束,编码器会将所有输入映射到同一点或低秩流形,预测误差趋零但表征毫无意义。现有方案须依赖复杂的多项损失、指数移动平均(EMA)目标网络、预训练编码器或辅助监督,工程复杂度高且超参数众多。The core difficulty in training a Joint Embedding Predictive Architecture (JEPA) is representation collapse: without constraints, the encoder maps all inputs to a single point or a low-rank manifold, so the prediction error goes to zero while the representation carries no meaning. Existing solutions must rely on complex multi-term losses, exponential moving average (EMA) target networks, pre-trained encoders, or auxiliary supervision, which brings high engineering complexity and a large number of hyperparameters.
"Existing methods for training JEPAs from pixels rely on complex multi-term losses, exponential moving averages, pre-trained encoders, or auxiliary supervision."
LeWM 由一个轻量级 Vision Transformer 编码器和一个带 Adaptive Layer Normalization 动作注入的 Transformer 预测器组成,以两项损失端到端训练:预测损失(ℒpred) + SIGReg 正则化,无需 EMA 目标网络或预训练特征。规划阶段采用 Cross-Entropy Method (CEM) + Model Predictive Control (MPC)。LeWM consists of a lightweight Vision Transformer encoder and a Transformer predictor with action injection through Adaptive Layer Normalization, trained end-to-end with two losses: a prediction loss (ℒpred) + SIGReg regularization, requiring neither an EMA target network nor pre-trained features. Planning uses the Cross-Entropy Method (CEM) + Model Predictive Control (MPC).
编码器采用 Vision Transformer Tiny,约 5M 参数(12 层、3 个 attention head、192 维 hidden,14 像素 patch),[CLS] token 经过单层 MLP + Batch Normalization 投影至潜在向量。预测器为 6 层 Transformer(16 个 attention head、10% dropout,约 10M 参数),动作通过 Adaptive Layer Normalization 在每层注入,初始化为零以保证训练初期稳定性。The encoder is a Vision Transformer Tiny with about 5M parameters (12 layers, 3 attention heads, 192-dimensional hidden size, 14-pixel patches); its [CLS] token is projected to the latent vector through a single-layer MLP + Batch Normalization. The predictor is a 6-layer Transformer (16 attention heads, 10% dropout, about 10M parameters); actions are injected at every layer through Adaptive Layer Normalization and initialized to zero to ensure stability in the early stage of training.
对下一帧嵌入的均方误差:The mean squared error on the next-frame embedding:
ℒpred ≜ ‖ẑt+1 − zt+1‖²₂
其中 ẑt+1 为预测器输出,zt+1 为编码器对真实下一帧的输出。where ẑt+1 is the predictor output and zt+1 is the encoder output on the true next frame.
基于 Epps–Pulley 统计检验,对 M=1024 个随机投影方向逐一检验潜在表征是否服从高斯分布,并将偏差作为正则化损失:Based on the Epps–Pulley statistical test, the latent representation is tested for Gaussianity along each of M=1024 random projection directions, and the deviation is used as a regularization loss:
ℒLeWM ≜ ℒpred + λ · SIGReg(Z)
默认 λ=0.1,是整个方法唯一需要调整的超参数(PLDM 需调 6 个)。The default is λ=0.1, the only hyperparameter the whole method needs to tune (PLDM needs to tune 6).
实验在四个离线、无奖励的控制环境中评估:Push-T(2D 操作)、OGBench-Cube(3D 机器人)、Two-Room(2D 导航)、Reacher(运动规划)。基线包括端到端方法 PLDM 和基于 DINO 基础模型的 DINO-WM。Experiments are evaluated in four offline, reward-free control environments: Push-T (2D manipulation), OGBench-Cube (3D robotics), Two-Room (2D navigation), and Reacher (motion planning). Baselines include the end-to-end method PLDM and DINO-WM, which builds on the DINO foundation model.
| 评估维度Evaluation aspect | PLDM | DINO-WM | LeWM(本文)LeWM (ours) |
|---|---|---|---|
| PushT 成功率PushT success rate | 基准Baseline | 相当Comparable | 高出 PLDM 18%18% higher than PLDM |
| 规划时间Planning time | — | 较慢Slower | 比 DINO-WM 快 48×48× faster than DINO-WM |
| 损失项数量Number of loss terms | 7 | N/A(冻结编码器)N/A (frozen encoder) | 2 |
| Block Location MSE(Push-T)Block Location MSE (Push-T) | 0.011±0.066 | 0.009±0.052 | 0.001±0.006 |
| 训练损失曲线Training loss curve | 嘈杂、非单调Noisy, non-monotonic | — | 平滑、单调收敛Smooth, monotonic convergence |
论文通过两项实验验证 LeWM 是否学习了物理先验:The paper verifies whether LeWM has learned physical priors through two experiments:
实验表明:SIGReg 的投影数量 M 对性能影响可忽略;嵌入维度超过某阈值后性能饱和;用 ResNet-18 替换 ViT 编码器仍能获得有竞争力的结果。整个方法仅 λ 需要调整,可通过 O(log n) 的二分搜索确定(PLDM 需 O(n⁶) 网格搜索)。The experiments show that the number of SIGReg projections M has negligible influence on performance; performance saturates once the embedding dimension exceeds a certain threshold; and replacing the ViT encoder with ResNet-18 still gives competitive results. The whole method needs only λ to be tuned, which can be determined by an O(log n) binary search (PLDM requires an O(n⁶) grid search).
"Planning remains restricted to short horizons, motivating hierarchical world modeling for long-horizon reasoning." 论文指出当前方法仅能在短时间步内有效规划,长程任务需要分层世界模型。The paper notes that the current method can only plan effectively over short time steps, and that long-horizon tasks require hierarchical world models.
在 Two-Room 等内在维度较低的环境中,SIGReg 难以将低维数据的潜在分布对齐至高维各向同性高斯,导致性能相对下降。In environments with low intrinsic dimensionality such as Two-Room, SIGReg has difficulty aligning the latent distribution of low-dimensional data with a high-dimensional isotropic Gaussian, which leads to a relative drop in performance.
方法依赖具有充分覆盖率且包含动作标签的离线数据集。未来工作提出预训练于大规模视频数据并引入逆动力学建模,以减少这一约束。The method depends on an offline dataset with sufficient coverage that also contains action labels. Future work proposes pre-training on large-scale video data and introducing inverse-dynamics modeling to relax this constraint.
由图 7 可见,重建的 OGBench-Cube 序列保留了场景全局结构但细节模糊,说明潜在空间是有损压缩,精细操作任务中的像素级精度可能不足(论文未明确讨论此局限)。As Figure 7 shows, the reconstructed OGBench-Cube sequences preserve the global structure of the scene but are blurry in detail, indicating that the latent space is a lossy compression and that pixel-level precision may be insufficient for fine-grained manipulation tasks (the paper does not explicitly discuss this limitation).