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ICML 2026 · 机器人操作 · VLAICML 2026 · Robot Manipulation · VLA

Discrete Diffusion VLA

将离散扩散引入 Vision-Language-Action 模型的动作解码Bringing discrete diffusion to action decoding in Vision-Language-Action models
Zhixuan Liang, Yizhuo Li, Tianshuo Yang, Chengyue Wu, Sitong Mao, Liuao Pei, Tian Nian, Shunbo Zhou, Xiaokang Yang, Jiangmiao Pang, Yao Mu, Ping Luo

现有 VLA 模型要么以固定从左到右的顺序自回归生成动作(性能差、速度慢),要么在主干之外附加独立的扩散头(割裂信息通路、损伤视觉语言能力)。本文提出 Discrete Diffusion VLA,在统一的 transformer 主干内对离散动作块进行掩码扩散建模,通过 Adaptive Decoding 和 Secondary Re-Masking 实现渐进式精炼,在保留视觉语言能力的同时达到 SOTA 性能。Existing VLA models either generate actions autoregressively in a fixed left-to-right order (poor performance, slow inference), or attach a separate diffusion head outside the backbone (severing the information pathway and damaging vision-language capabilities). This paper proposes Discrete Diffusion VLA, which performs masked diffusion modeling over discrete action chunks inside a unified transformer backbone and achieves progressive refinement through Adaptive Decoding and Secondary Re-Masking, reaching SOTA performance while preserving vision-language capabilities.

ICML 2026 Prismatic-7B (Llama 2) 主干Prismatic-7B (Llama 2) backbone 离散扩散 · 256-bin 量化Discrete diffusion · 256-bin quantization 📄 arXiv:2508.20072 PDF
VLA discrete diffusion action tokenization masked diffusion adaptive decoding 机器人操作robot manipulation secondary re-masking LIBERO

01 动机Motivation

当前 VLA 动作解码范式面临两大根本性缺陷:自回归方法存在从左到右的累积误差与推理效率低下问题;而将独立扩散头附加于主干之外的方式,则割裂了信息通路,并损害了视觉语言预训练能力。Current VLA action-decoding paradigms suffer from two fundamental flaws: autoregressive methods incur left-to-right error accumulation and low inference efficiency; while attaching a separate diffusion head outside the backbone severs the information pathway and harms the pretrained vision-language capabilities.

"This design not only complicates policy training but also degrades the pretrained vision-language capabilities, which represents a critical issue we address in this work."
Paradigm comparison
Figure 1:范式对比。 连续扩散(对动作块做扩散,附加在主干外)vs. 离散 token 解码器:AR(顺序生成)、BERT-style 并行解码,以及本文的 Discrete Diffusion(带 re-masking 的迭代精炼)。本文方法在统一主干内完成所有计算,避免信息割裂。Figure 1: Paradigm comparison. Continuous diffusion (diffusing over action chunks, attached outside the backbone) vs. discrete token decoders: AR (sequential generation), BERT-style parallel decoding, and the Discrete Diffusion of this paper (iterative refinement with re-masking). Our method performs all computation inside a unified backbone, avoiding information fragmentation.
96.4%LIBERO 平均成功率(离散方法最优)LIBERO average success rate (best among discrete methods)
71.2%SimplerEnv-Fractal Visual Matching
54.2%SimplerEnv-Bridge 整体成功率SimplerEnv-Bridge overall success rate
14.53 Hz实时控制频率(12 步去噪)Real-time control frequency (12 denoising steps)

核心洞察在于:离散扩散与大语言模型的预训练目标(交叉熵)天然一致——训练时均以掩码 token 的预测为优化目标,因此不需要引入竞争性梯度信号,即可在同一主干内同时保留视觉语言推理能力和动作生成能力。The core insight is that discrete diffusion is naturally consistent with the pretraining objective of large language models (cross-entropy): both optimize for the prediction of masked tokens during training, so no competing gradient signal has to be introduced, and vision-language reasoning and action generation can be preserved simultaneously within the same backbone.

02 方法Method

Discrete Diffusion VLA 以 Prismatic-7B(Llama 2 主干)为基础,将机器人动作离散化为 token 序列,在统一 transformer 内以掩码扩散方式迭代精炼,并通过 Adaptive Decoding 和 Secondary Re-Masking 在推理阶段实现自适应去噪顺序与错误纠正。Discrete Diffusion VLA builds on Prismatic-7B (Llama 2 backbone), discretizes robot actions into token sequences, refines them iteratively by masked diffusion inside a unified transformer, and realizes an adaptive denoising order together with error correction at inference time through Adaptive Decoding and Secondary Re-Masking.

Discrete Diffusion VLA architecture
Figure 2:架构总览。 多视角 RGB 图像经 SigLIP+DINOv2 ViT 编码,与自然语言指令一同输入主干;动作 token 使用双向 attention 与视觉/语言 token 充分融合。底部左侧为 Adaptive Decoding(按 cosine 调度逐轮保留高置信度 token),底部右侧为 Secondary Re-Masking(阈值检测重置不确定 token)。Figure 2: Architecture overview. Multi-view RGB images are encoded by SigLIP+DINOv2 ViT and fed into the backbone together with the natural-language instruction; action tokens are fully fused with visual and language tokens through bidirectional attention. Bottom left: Adaptive Decoding (keeping high-confidence tokens round by round along a cosine schedule); bottom right: Secondary Re-Masking (threshold detection resets uncertain tokens).

动作离散化Action discretization

末端执行器动作(平移 3 维、旋转 3 维、夹爪 1 维)通过分位数分箱离散化:每个连续维度划分为 256 个 bin(采用第 1—99 百分位以剔除异常值),夹爪单独作二值处理。每个时间步产生 D_act = 7 个 token,动作块长度 H 个时间步则产生 L = H × D_act 个 token。End-effector actions (3 translation dimensions, 3 rotation dimensions, 1 gripper dimension) are discretized by quantile binning: every continuous dimension is divided into 256 bins (taking the 1st to 99th percentiles so as to discard outliers), while the gripper is treated separately as binary. Each timestep yields D_act = 7 tokens, so an action chunk of H timesteps yields L = H × D_act tokens.

训练目标Training objective

训练时随机采样掩码比例 γ_t,将 γL 个动作位置替换为 [MASK],以交叉熵损失预测原始 token:During training a mask ratio γ_t is sampled at random, γL action positions are replaced with [MASK], and the original tokens are predicted under a cross-entropy loss:

ℒ_CE(θ) = −∑i∈ℳ_γt log p_θ(a0,i | ã_t, c)

该目标与预训练 VLM 的优化目标完全一致,从而保留视觉语言能力,无需引入竞争性梯度信号。动作 token 的 attention 从因果改为双向,使每个动作位置均可 attend 到所有视觉、语言和动作 token。This objective is exactly consistent with the optimization objective of the pretrained VLM, thereby preserving vision-language capabilities without introducing a competing gradient signal. The attention of action tokens is changed from causal to bidirectional, so that every action position can attend to all visual, language and action tokens.

Adaptive Decoding(自适应解码顺序)Adaptive Decoding (adaptive decoding order)

推理时,从全掩码(γ₁ = 1)出发,迭代 T 步:At inference, starting from the fully masked state (γ₁ = 1), iterate for T steps:

此策略实现"instance-wise ranking"——对当前情境更确定的动作维度(如夹爪开合)优先解码,不确定的维度保留到后续迭代。This strategy realizes "instance-wise ranking": action dimensions that are more certain in the current context (such as gripper opening and closing) are decoded first, while uncertain dimensions are deferred to later iterations.

Secondary Re-Masking(二次重掩码纠错)Secondary Re-Masking (re-masking for error correction)

为防止低置信度 token 被错误固化,引入绝对阈值检测:若已承诺位置的置信度 s_{t,i} < η_t^abs(单调递增阈值),则将该 token 重置为 [MASK] 重新预测,实现"多迭代一致性与鲁棒错误纠正"。To prevent low-confidence tokens from being wrongly committed, an absolute threshold check is introduced: if the confidence s_{t,i} of an already committed position falls below η_t^abs (a monotonically increasing threshold), that token is reset to [MASK] and re-predicted, achieving "multi-iteration consistency and robust error correction".

Adaptive Decoding Order Visualization
Figure 6:Adaptive Decoding 顺序可视化。 不同任务场景下,模型自动学习到不同的解码顺序——夹爪状态和高置信度动作维度优先解码,末端执行器精细轨迹维度在后续步骤中精炼。Figure 6: Visualization of the Adaptive Decoding order. Across different task scenarios the model automatically learns different decoding orders: gripper state and high-confidence action dimensions are decoded first, while the fine-grained end-effector trajectory dimensions are refined in later steps.

03 实验Experiments

在 LIBERO、SimplerEnv-Fractal(Google Robot)、SimplerEnv-Bridge(WidowX)等模拟基准及 AgileX Cobot Magic 真实机器人上评估,与 OpenVLA、pi0、pi0-FAST、OpenVLA-OFT、GR00T-N1 等方法对比。Evaluated on simulation benchmarks such as LIBERO, SimplerEnv-Fractal (Google Robot) and SimplerEnv-Bridge (WidowX), as well as on the AgileX Cobot Magic real robot, and compared with methods such as OpenVLA, pi0, pi0-FAST, OpenVLA-OFT and GR00T-N1.

LIBERO 基准性能(Table 1)LIBERO benchmark performance (Table 1)

方法MethodSpatialObjectGoalLong平均Average
OpenVLA (AR, 离散)OpenVLA (AR, discrete)84.6%88.4%79.2%53.7%76.5%
OpenVLA-OFT L1 (连续)OpenVLA-OFT L1 (continuous)97.0%99.6%98.0%93.6%97.1%
pi0-FAST (离散 AR)pi0-FAST (discrete AR)94.6%97.8%94.2%87.8%93.6%
Discrete Diffusion VLA(本文)Discrete Diffusion VLA (ours)97.2%99.4%96.8%92.2%96.4%

在所有离散方法中性能最优;与最强连续方法 OpenVLA-OFT L1 (97.1%) 相差仅 0.7%。Best among all discrete methods; only 0.7% behind the strongest continuous method, OpenVLA-OFT L1 (97.1%).

OOD 鲁棒性(Tables 2–3,LIBERO-Goal 分布外测试)OOD robustness (Tables 2–3, LIBERO-Goal out-of-distribution tests)

方法Method语言 OOD 性能下降Language OOD performance drop视觉 OOD 性能下降Visual OOD performance drop
OpenVLA-OFT L1 (连续)OpenVLA-OFT L1 (continuous)3.2%↓23.2%↓
并行离散解码 (BERT-style)Parallel discrete decoding (BERT-style)8.0%↓22.6%↓
独立扩散头Separate diffusion head2.4%↓29.0%↓
Discrete Diffusion VLA(本文)Discrete Diffusion VLA (ours)0.8%↓20.4%↓

SimplerEnv 跨机器人平台(Tables 4–5)SimplerEnv across robot platforms (Tables 4–5)

方法MethodFractal Visual MatchingFractal 平均Fractal averageBridge 整体Bridge overall
pi058.8%40.1%
pi0-FAST61.9%60.5%48.3%
OpenVLA-OFT63.0%54.3%
GR00T-N149.5%
Discrete Diffusion VLA(本文)Discrete Diffusion VLA (ours)71.2%64.1%54.2%

推理效率(Table 6)Inference efficiency (Table 6)

Speed-Quality tradeoff
Figure 4:Speed–Quality trade-off。 左 y 轴:每秒生成动作块数(吞吐量);右 y 轴:去噪步数消融(性能 vs. 步数)。12 步时延迟 68.8 ms(14.53 Hz),比 AR(136.2 ms)快约 2×,NFE 从 56 减至 12(减少 4.7×)。Figure 4: Speed–Quality trade-off. Left y-axis: action chunks generated per second (throughput); right y-axis: ablation on the number of denoising steps (performance vs. steps). With 12 steps the latency is 68.8 ms (14.53 Hz), about 2× faster than AR (136.2 ms), and NFE drops from 56 to 12 (a 4.7× reduction).
方法Method延迟(ms/chunk)Latency (ms/chunk)频率(Hz)Frequency (Hz)NFE
OpenVLA (AR, 56 步)OpenVLA (AR, 56 steps)136.27.3456
连续扩散(12 步)Continuous diffusion (12 steps)~69~14.512
Discrete Diffusion VLA(12 步)Discrete Diffusion VLA (12 steps)68.814.5312

消融研究(Tables 7–8)Ablation studies (Tables 7–8)

在 LIBERO-Goal 上的消融:Ablations on LIBERO-Goal:

真实机器人评估(Table 9,AgileX Cobot Magic)Real-robot evaluation (Table 9, AgileX Cobot Magic)

在 AgileX Cobot Magic 双臂机器人上,每项任务各测试 15 次(控制频率 9.69 Hz):On the AgileX Cobot Magic dual-arm robot, each task was tested 15 times (control frequency 9.69 Hz):

04 局限性Limitations

Note: 以下局限性由作者在论文结论部分明确陈述(stated);未注明者为基于设计推断(inferred)。The limitations below are explicitly stated by the authors in the conclusion of the paper; those not marked as such are inferred from the design.
多步迭代解码速度慢于单步解码Multi-step iterative decoding is slower than single-pass decoding

作者明确指出:"Our multi-step iterative decoding is slower than single-pass decoding by design。"12 步去噪虽比 AR 快 2×,但仍比单次前向传播(如并行 BERT-style 解码)开销更大,在对延迟极度敏感的应用场景中存在限制。The authors state explicitly: "Our multi-step iterative decoding is slower than single-pass decoding by design." Although 12-step denoising is 2× faster than AR, it is still more expensive than a single forward pass (such as parallel BERT-style decoding), which is a limitation in applications that are extremely sensitive to latency.

不兼容可变长度动作 tokenizationIncompatible with variable-length action tokenization

作者明确指出:"variable-length action tokenization schemes are incompatible with discrete diffusion。"当前方法仅支持固定长度动作块(fixed-length chunk),无法直接应用于需要动态时间对齐的任务或变长指令跟踪场景。The authors state explicitly: "variable-length action tokenization schemes are incompatible with discrete diffusion." The current method supports fixed-length action chunks only, and cannot be applied directly to tasks requiring dynamic temporal alignment or to variable-length instruction-following scenarios.

依赖预定义 bin 数量与量化方案(inferred)Dependence on a predefined number of bins and on the quantization scheme (inferred)

256-bin 分位数量化在有限数据下可能引入量化误差,且 bin 数量是超参数;对于精度要求极高的灵巧操作任务(如穿针引线),离散化精度是否足够尚未充分验证。256-bin quantile quantization may introduce quantization error under limited data, and the number of bins is a hyperparameter; for dexterous manipulation tasks with extremely high precision requirements (such as threading a needle), whether the discretization resolution is sufficient has not been adequately verified.

真实机器人评估规模有限(inferred)Limited scale of the real-robot evaluation (inferred)

真实机器人实验仅在 AgileX Cobot Magic 单一平台、2 项任务、各 15 次试验下进行,泛化到更多平台、更长任务链和非结构化环境的能力有待验证。The real-robot experiments were carried out on the single platform AgileX Cobot Magic, with 2 tasks and 15 trials each; the ability to generalize to more platforms, longer task chains and unstructured environments remains to be verified.