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机器人 · Robotics · arXiv 2025Robotics · arXiv 2025

Align-Then-stEer (ATE)

通过统一隐空间引导,高效迁移 Vision-Language-Action 模型Efficiently adapting Vision-Language-Action models through unified latent guidance
Yang Zhang, Chenwei Wang, Ouyang Lu, Yuan Zhao, Yunfei Ge, Zhenglong Sun, Xiu Li, Chi Zhang, Chenjia Bai, Xuelong Li  ·  China Telecom AI Institute · Tsinghua · CUHK-Shenzhen · NPU

ATE 是一个即插即用的 VLA 适配框架:首先利用非对称 VAE 将不同机器人平台的动作空间对齐到统一隐空间,再通过 classifier guidance 将扩散/流式 VLA 的生成过程导向目标分布,从而以极少数据实现跨任务与跨机器人的高效迁移。在仿真 RoboTwin 与 ManiSkill 基准上平均提升 9.8%,在真实双臂 RealMan 机器人跨机器人场景中提升 32% 成功率。ATE is a plug-and-play adaptation framework for VLA models: it first uses asymmetric VAEs to align the action spaces of different robot platforms into a unified latent space, then applies classifier guidance to steer the generation process of diffusion / flow-based VLAs toward the target distribution, achieving data-efficient cross-task and cross-embodiment transfer with very little data. It brings an average gain of 9.8% on the RoboTwin and ManiSkill simulation benchmarks, and a 32% success-rate gain in the real-world cross-embodiment setting on a dual-arm RealMan robot.

RoboTwin 1.0 · ManiSkill3 双臂 RealMan 7-DoF 机器人Dual-arm RealMan 7-DoF robot π₀ · RDT-1B · Diffusion Policy 📄 arXiv:2509.02055
VLA Vision-Language-Action 机器人操作robot manipulation cross-embodiment 迁移cross-embodiment transfer diffusion policy VAE 隐空间对齐VAE latent-space alignment classifier guidance 跨任务适配cross-task adaptation data-efficient fine-tuning

01 动机 MotivationMotivation

大规模预训练的 Vision-Language-Action(VLA)模型在通用机器人控制上展现出巨大潜力,但将其适配到新机器人平台或新任务时面临两大核心挑战:动作空间异构(不同机器人的 DoF、动作量纲、频率均不同)与数据稀缺(现实中目标任务数据往往只有数十条轨迹)。直接在目标任务上 fine-tune 往往导致灾难性遗忘,丢失预训练阶段习得的视觉-运动先验。Large-scale pre-trained Vision-Language-Action (VLA) models show great promise for general-purpose robot control, yet adapting them to a new robot platform or a new task faces two core challenges: heterogeneous action spaces (robots differ in DoF, action scale and control frequency) and data scarcity (in practice the target task often provides only a few dozen trajectories). Fine-tuning directly on the target task tends to cause catastrophic forgetting, destroying the visual-motor priors acquired during pre-training.

"Unlike prior methods that directly fine-tune VLAs, ATE aligns disparate action spaces into a unified latent representation and steers the VLA's generation via guidance, enabling data-efficient cross-task and cross-embodiment adaptation."
ATE teaser figure
Figure 1:ATE 是一个即插即用框架,无需修改原始 VLA 架构。它在 RoboTwin、ManiSkill 仿真基准与真实双臂 RealMan 7-DoF 机器人上均取得显著成功率增益,并支持长时序操作任务。Figure 1: ATE is a plug-and-play framework that requires no modification to the original VLA architecture. It yields substantial success-rate gains on the RoboTwin and ManiSkill simulation benchmarks as well as on a real dual-arm RealMan 7-DoF robot, and supports long-horizon manipulation tasks.
+9.8%RoboTwin 1.0 平均成功率(RDT-1B backbone)RoboTwin 1.0 average success rate (RDT-1B backbone)
+8.7%RoboTwin 1.0 平均成功率(π₀ backbone)RoboTwin 1.0 average success rate (π₀ backbone)
+32%真实跨机器人场景(π₀,120k steps)Real-world cross-embodiment setting (π₀, 120k steps)
+10.2%ManiSkill3 平均成功率(RDT-1B backbone)ManiSkill3 average success rate (RDT-1B backbone)

02 方法 MethodMethod

ATE 分两个阶段:Stage 1 利用非对称 VAE(Info-VAE)将预训练阶段与适配阶段的动作空间统一到同一隐空间;Stage 2 在 fine-tuning 时引入 classifier guidance,将扩散/流式 VLA 的去噪过程向目标隐空间的 mode 导引,同时保留预训练积累的视觉-运动先验。整个额外计算量仅来自两个轻量 VAE,对原始 VLA 架构零改动。ATE has two stages. Stage 1 uses asymmetric VAEs (Info-VAE) to unify the action spaces of the pre-training phase and the adaptation phase into a single latent space; Stage 2 injects classifier guidance during fine-tuning, steering the denoising process of diffusion / flow-based VLAs toward the mode of the target latent space while preserving the visual-motor priors accumulated in pre-training. All extra computation comes from the two lightweight VAEs alone, with zero change to the original VLA architecture.

Stage 1 — 统一动作隐空间(Unified Action Latent Space)Stage 1 — Unified Action Latent Space

Stage 1: Unified Action Latent Space
Figure 2(a):第一阶段使用两个非对称 VAE:一个在大规模预训练数据上训练得到"预训练隐空间",另一个在目标任务数据上训练并受反向 KL 散度约束(mode-seeking),将适配阶段的动作分布压缩到预训练隐空间的某个 mode 内,从而在隐空间层面消除跨机器人的 embodiment gap。Figure 2(a): The first stage uses two asymmetric VAEs: one is trained on large-scale pre-training data to obtain the "pre-training latent space", the other is trained on target-task data under a reverse-KL constraint (mode-seeking), compressing the action distribution of the adaptation phase into a single mode of the pre-training latent space and thereby closing the cross-embodiment gap at the latent level.

第一阶段的关键设计在于使用反向 KL 散度(reverse KL)约束适配 VAE,令其具有 mode-seeking 行为。这确保适配动作的隐表示落在预训练隐空间的高密度区域,而非分散到各处,从而保证下游引导信号的有效性。两个 VAE 均为轻量结构,训练成本远低于 VLA 本身。The key design of the first stage is to constrain the adaptation VAE with a reverse KL divergence (reverse KL), giving it mode-seeking behaviour. This ensures the latent representations of the adaptation actions land in high-density regions of the pre-training latent space instead of scattering everywhere, which keeps the downstream guidance signal effective. Both VAEs are lightweight, and their training cost is far below that of the VLA itself.

Stage 2 — 分类器引导(Classifier Guidance for Steering)Stage 2 — Classifier Guidance for Steering

Stage 2: Classifier Guidance
Figure 2(b):第二阶段在 fine-tuning 期间,将 Stage 1 得到的统一隐空间作为引导信号源,计算梯度 g 并在每个去噪步骤 k 上施加于 VLA 的噪声预测。这一梯度将 VLA 输出推向"目标分布在统一隐空间中的 mode",在保留预训练先验的同时迅速收敛到新任务。Figure 2(b): During fine-tuning, the second stage treats the unified latent space obtained in Stage 1 as the source of the guidance signal: a gradient g is computed and applied to the noise prediction of the VLA at every denoising step k. This gradient pushes the VLA output toward "the mode of the target distribution in the unified latent space", converging quickly on the new task while retaining the pre-training priors.

在推理阶段,classifier guidance 梯度 g 无需目标动作标注(标注仅用于训练 VAE),因此推理过程与标准 VLA 相同,无额外延迟。这一设计对 diffusion policy 与 flow matching 两类生成框架均适用,与 backbone 选择无关。At inference time the classifier-guidance gradient g needs no target-action annotation (annotations are used only to train the VAE), so inference behaves exactly like a standard VLA with no added latency. The design applies to both diffusion policy and flow matching generative frameworks and is independent of the backbone choice.

03 实验 ExperimentsExperiments

实验在三个层面验证 ATE:(1)仿真基准 RoboTwin 1.0(17 个任务)与 ManiSkill3(2 个任务);(2)真实双臂 RealMan 7-DoF 机器人(4 个任务);(3)鲁棒性测试(光照变化、视觉干扰、人工干预)。Backbone 选取 RDT-1B、π₀、Diffusion Policy。适配数据仅 50 条/任务(仿真)或 50 条/任务(真实)。The experiments validate ATE on three levels: (1) the simulation benchmarks RoboTwin 1.0 (17 tasks) and ManiSkill3 (2 tasks); (2) a real dual-arm RealMan 7-DoF robot (4 tasks); (3) robustness tests (lighting changes, visual distractors, human intervention). The backbones are RDT-1B, π₀ and Diffusion Policy. The adaptation data amount to only 50 demonstrations per task in simulation and 50 per task in the real world.

RoboTwin 1.0 仿真基准(节选)RoboTwin 1.0 Simulation Benchmark (Excerpt)

任务TaskRDT-1BRDT+ATEπ₀π₀+ATE
Block Hammer Beat52%71% (↑19)38%44% (↑6)
Block Handover69%91% (↑22)80%92% (↑12)
Blocks Stack (Easy)10%31% (↑21)30%50% (↑20)
Dual Bottles Pick (Easy)76%87% (↑11)48%85% (↑37)
Empty Cup Place22%61% (↑39)32%36% (↑4)
Put Apple Cabinet20%45% (↑25)34%55% (↑21)
Bottle Adjust53%37% (↓16)39%45% (↑6)
平均(17 任务)Average (17 tasks)31.8%41.6% (↑9.8)36.1%44.8% (↑8.7)

ManiSkill3 仿真基准ManiSkill3 Simulation Benchmark

任务TaskRDT-1BRDT+ATE
Push Cube65.2%78.4% (↑13.2)
Pick Cube7.6%14.8% (↑7.2)
平均Average36.4%46.6% (↑10.2)

真实机器人实验(Real-World)Real-World Robot Experiments

Real-world evaluation results
Figure 4:真实双臂 RealMan 7-DoF 机器人上的结果。上方为四个任务在不同训练步数下的成功率曲线(ATE vs. π₀ baseline);下方展示长时序、单臂、双臂等代表任务的完整执行轨迹。ATE 在 120k steps 时平均成功率达 58.1%,而 baseline 仅为 16.7%。Figure 4: Results on the real dual-arm RealMan 7-DoF robot. The top row shows success-rate curves for the four tasks at different training steps (ATE vs. the π₀ baseline); the bottom row shows full execution rollouts for representative long-horizon, single-arm and dual-arm tasks. At 120k steps ATE reaches an average success rate of 58.1%, whereas the baseline reaches only 16.7%.

训练收敛速度对比(Diffusion Policy Backbone)Training Convergence Comparison (Diffusion Policy Backbone)

Training convergence curves
Figure 3:在分布内(in-distribution)与分布外(out-of-distribution)任务上,ATE 变体(蓝色)相比 Diffusion Policy baseline(橙色)在各检查点均取得更高成功率,且收敛更快。在难度较高的任务(如 shoe place)100 epochs 时成功率接近翻倍。Figure 3: On both in-distribution and out-of-distribution tasks, the ATE variant (blue) attains higher success rates than the Diffusion Policy baseline (orange) at every checkpoint, and converges faster. On the harder tasks (e.g. shoe place) the success rate at 100 epochs is close to double.

Ablation:两阶段 Info-VAE 的必要性Ablation: Necessity of the Two-Stage Info-VAE

Ablation study
Figure 6:消融研究对比"两阶段 Info-VAE"(先在预训练数据上训练,再用反向 KL 对齐适配数据)与"单阶段 VAE"(仅在目标任务数据上训练)。两阶段方案在 π₀ 与 Diffusion Policy 两个 backbone 上均显著优于单阶段,验证了统一隐空间对跨机器人迁移的关键作用。Figure 6: The ablation compares the "two-stage Info-VAE" (first trained on pre-training data, then aligned to the adaptation data with a reverse KL) against a "single-stage VAE" (trained on target-task data only). The two-stage scheme is clearly better than the single-stage one on both the π₀ and the Diffusion Policy backbone, confirming that the unified latent space is critical for cross-embodiment transfer.

消融结果表明,两阶段 Info-VAE 设计是性能提升的核心:仅靠单阶段 VAE(缺乏与预训练隐空间的对齐约束)无法有效保留预训练先验,导致长时序任务和高难度任务的成功率显著下降。The ablation shows that the two-stage Info-VAE design is the core of the improvement: a single-stage VAE alone (lacking the alignment constraint toward the pre-training latent space) cannot effectively preserve the pre-training priors, which leads to a marked drop in success rate on long-horizon and high-difficulty tasks.

04 局限性 LimitationsLimitations

Note:论文未设专门的 Limitations 节。以下条目中,标注"stated"者来自论文正文的明确描述,标注"inferred"者为根据方法设计合理推断。Note: The paper has no dedicated Limitations section. Among the items below, those marked "stated" come from explicit statements in the paper, while those marked "inferred" are reasonable inferences from the method design.
依赖预训练阶段动作数据(stated)Depends on pre-training-phase action data (stated)

Stage 1 的预训练 VAE 需要访问预训练阶段的动作数据以构建统一隐空间。若预训练数据不可获取(如闭源 VLA),则无法复现完整的对齐流程。论文使用 OXE subset、DROID、Kuka、ALOHA 等公开数据集进行 VAE 训练(3000 episodes)。The pre-training VAE of Stage 1 needs access to the action data of the pre-training phase in order to build the unified latent space. If the pre-training data is not available (e.g. a closed-source VLA), the full alignment pipeline cannot be reproduced. The paper trains the VAEs on public datasets such as an OXE subset, DROID, Kuka and ALOHA (3000 episodes).

部分任务存在负向迁移(stated)Negative transfer on some tasks (stated)

在 RoboTwin 1.0 上,少数任务出现性能下降:Bottle Adjust(RDT: 53% → 37%,↓16)、Blocks Stack Hard(π₀: 8% → 7%,↓1)、Tool Adjust(π₀: 70% → 69%,↓1)。这说明当目标任务动作分布与预训练隐空间的 mode 差异较大时,强制对齐可能带来负面效果。On RoboTwin 1.0 a few tasks degrade: Bottle Adjust (RDT: 53% → 37%, ↓16), Blocks Stack Hard (π₀: 8% → 7%, ↓1), Tool Adjust (π₀: 70% → 69%, ↓1). This suggests that when the action distribution of the target task differs greatly from the modes of the pre-training latent space, forced alignment can be harmful.

真实实验规模与任务多样性有限(inferred)Limited scale and task diversity of the real-world experiments (inferred)

真实机器人实验仅在双臂 RealMan 7-DoF 平台上进行,任务局限于厨房场景(Cook Bun、Pick Bun、Make Sandwich、Use Toaster),鲁棒性测试每种条件仅 5 trials。跨平台(如不同 DoF 或移动底盘)的泛化能力尚未验证。The real-robot experiments are run only on the dual-arm RealMan 7-DoF platform, the tasks are confined to a kitchen scenario (Cook Bun, Pick Bun, Make Sandwich, Use Toaster), and the robustness tests use only 5 trials per condition. Generalization across platforms (e.g. a different DoF or a mobile base) has not been verified.

推理阶段 VAE 解码开销(inferred)VAE decoding overhead at inference time (inferred)

虽然论文声称 ATE 引入"可忽略的额外开销",但 Stage 2 的 classifier guidance 在每个去噪步骤 k 需要计算梯度 g,实时部署时可能对推理延迟产生影响,论文未给出量化延迟数据。Although the paper claims that ATE adds "negligible extra overhead", the classifier guidance of Stage 2 has to compute the gradient g at every denoising step k, which may affect inference latency in real-time deployment; the paper gives no quantitative latency numbers.